# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html

# Sets the minimum version of CMake required to build the native library.

cmake_minimum_required(VERSION 3.10.2)

# Declares and names the project.

project("opengldemo")

# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.

file(GLOB_RECURSE ALL_SOURCE "*.cpp" "*.c" "*.h")

# 如果是用全局指令包括需要编译的文件
# 新增文件之后，请一定要改一下CMakeLists,随便动动就行，加个空格或者之类的，意思就是要文件重新编译，不然它以为你没改过文件
include_directories(
        util
        demo
)

add_library( # Sets the name of the library.
        # JNI Config 1 需要和 System.loadLibrary(xxx) 中的so名保持一致
        native-renderer

        # Sets the library as a shared library.
        SHARED

        # Provides a relative path to your source file(s).
        #自动添加目录下的C文件
        ${ALL_SOURCE}

        )

# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.

find_library( # Sets the name of the path variable.
        log-lib

        # Specifies the name of the NDK library that
        # you want CMake to locate.
        log)

# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.

target_link_libraries( # Specifies the target library.
        # JNI Config 2 需要和 System.loadLibrary(xxx) 中的so名保持一致
        native-renderer

        # JNI层,添加bitmap支持
        jnigraphics

        # for 'AAssetManager_fromJava'
        android

        # for opengl es 3.0 library
        GLESv3

        # Links the target library to the log library
        # included in the NDK.
        ${log-lib})